Role
Bombard is a mid-game artillery piece. In mobile mode its field gun fires directly, and with Outrigger Deploy it plants itself and becomes a long-range splash gun. A deployed Bombard cannot move and cannot hit targets close to it.
Look
A broad low tracked chassis with an armoured turret offset to the right and a stacked four-shell magazine on the left. When deployed, four planted feet raise an elevated barrel.
groundlarge target
| Brood War equivalent | Siege Tank (Tank Mode) |
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Test range
LOADING TEST RANGE
High-Resolution Renders
High-resolution renders show the Bombard's olive armour, ochre chevrons, and shell magazine.




Stats
Weapons
Mobile mode
| Targets | Ground |
|---|---|
| Damage | 30 explosive (+3 per upgrade level) |
| Cooldown | 1.6 s · 19.3 damage/s |
| Range | 7 tiles |
Deployed mode · immobile · deploys in 3.3 s, undeploys in 3.2 s
| Targets | Ground |
|---|---|
| Damage | 70 explosive (+5 per upgrade level) |
| Cooldown | 3.2 s · 22.2 damage/s |
| Range | 12 tiles (minimum 2) |
| Splash | yes |
Abilities
| Outrigger Deploy | research 150 ore · 150 gas |
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Mobile mode · Eight facings · in-game sprite
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SENearest-neighbour enlargement of the baked sprite. The game draws units at 32 pixels per map tile.
Deployed mode · Eight facings · in-game sprite
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SENearest-neighbour enlargement of the baked sprite. The game draws units at 32 pixels per map tile.