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Choir · unit · Caster

Cantor

Fragile caster that shapes a battle

Cantor render, front three-quarter view
RENDER 01Cantor // render 01

Role

The Cantor has no weapon and must stay behind the front. It places Dissonance that damages anything inside it and sends Echo decoys that draw fire. When two Cantors get into place, they can merge into a Chord.

Look

A thin alloy hoop stands upright with five small glass shards floating inside its plane, none touching the hoop. A slender spindle hangs below, pointed at the ground and the empty centre of the hoop.

groundcastersmall target
Brood War equivalentHigh Templar
Cantor render, reverse view
RENDER 02Cantor // reverse

Test range

LOADING TEST RANGE

Stats

Cost50 ore · 150 gas
Supply2
Build time31.5 s
Hit points40
Ward40 (regenerates; +1 per Ward Tuning level)
Armor0 (+1 per Facet Armor level)
Sizesmall
Speed2.38 tiles/s
Sight7 tiles
Trained atThreshold
RequiresReliquary

Weapons

No weapon.

Abilities

Dissonanceresearch 200 ore · 200 gas · 75 energy
Echoresearch 150 ore · 150 gas · 100 energy
Chord Mergeinnate
Eight facings · in-game sprite
Cantor facing EE
Cantor facing NENE
Cantor facing NN
Cantor facing NWNW
Cantor facing WW
Cantor facing SWSW
Cantor facing SS
Cantor facing SESE

Nearest-neighbour enlargement of the baked sprite. The game draws units at 32 pixels per map tile.

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