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Vanguard · unit · Crew pod

Lancer

The first pod you train

Lancer render, front three-quarter view
RENDER 01Lancer // render 01

Role

Lancer is the everyday combat unit and the first thing you train. Its coil rifle hits ground and air, and it works best in numbers. Combat Stims lets it trade hit points for a burst of speed and fire rate.

Look

A squat hover deck with a smoked teal canopy offset to the left and a long coil rifle offset to the right. Four ochre induction collars ring the rifle, and spare power cells are strapped behind the canopy.

groundsmall target
Brood War equivalentMarine
Lancer render, reverse view
RENDER 02Lancer // reverse

Test range

LOADING TEST RANGE

Stats

Cost50 ore
Supply1
Build time15.1 s
Hit points40
Armor0 (+1 per Crew Plating level)
Sizesmall
Speed2.98 tiles/s
Sight7 tiles
Trained atPod Bay
RequiresPod Bay

Weapons

TargetsGround and air
Damage6 normal (+1 per upgrade level)
Cooldown0.6 s · 9.5 damage/s
Range4 tiles

Abilities

Combat Stimsresearch 100 ore · 100 gas
Eight facings · in-game sprite
Lancer facing EE
Lancer facing NENE
Lancer facing NN
Lancer facing NWNW
Lancer facing WW
Lancer facing SWSW
Lancer facing SS
Lancer facing SESE

Nearest-neighbour enlargement of the baked sprite. The game draws units at 32 pixels per map tile.

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